D&D Adventures
July 2022 - Present (20 Sessions)
The Owl's Perch
This Eberron-based campaign features seven players who began their journey at a planar observatory in the Eldeen Reaches. Tasked with saving Eberron from daelkyr incursions, the adventurers are now delving into significant extraplanar activity, exploring the connections between various planes and preventing catastrophic threats to their world.
December 2021 - Present (42 Sessions)
Finders Guild
This homebrew Eberron campaign features four players who began their journey in the city of Sharn, interacting with groups like the Boromar Clan and the Tyrants. The adventure reached a climax in Sharn with a showdown at the Temple of the Blood of Vol in the Graywall district of Middle Tavick's Landing. Recently, they have ventured into the nation of Karrnath and are now heading westward toward Thrane and Flamekeep for a major confrontation with the Order of the Emerald Claw.
January 2022 - Present (48 Sessions)
House Ualin
This campaign features four players, all branded with aberrant dragonmarks by an ancient bronze dragon named Ualinradecevala. They traverse Khorvaire, from Breland to the Talenta Plains, to Karrnath and the Lhazaar Principalities. Currently, they are engaged in a seafaring adventure, partnered with High Prince Ryger ir'Wynarn. Amidst a temporal shift and the gift of "beforesight," they retrace their steps to confront the legendary Lady Illmarrow, whom they've faced and lost to twice before—perhaps the third time will be the charm.
January 2020 - June 2023 (75 Sessions)
Council of Tiamnot
This campaign features five players, each drawing a parallel to one of Tiamat's five heads. As they collect the dragon masks and encounter the Wyrmspeakers, the players earn nicknames like Ivy the White, Cal the Blue, Kiri the Green, Yarrow the Red, and San the Black. Running for 75 sessions, the campaign closely follows the classic themes of thwarting the Cult of the Dragon and preventing the rise of Tiamat.
April 2019 - October 2023 (43 Sessions)
Saada D&D
This campaign features four players working to thwart the Cult of the Dragon. The party has allied with Rath Modar, a Red Wizard of Thay, to reclaim Skyreach Castle, a massive floating fortress formerly under the control of Cloud Giants. Their mission involves defeating an adult white dragon, vampires, and other powerful foes. The campaign will conclude with the successful reclamation of Skyreach Castle, leaving the broader story open for continuation, though the players' journey will end with this adventure.
September 2020 - December 2023 (47 Sessions)
The Alliance
Originally titled Elf Esteem, this campaign began with an all-Elven party but evolved as some players retired their characters midway through. The current party has forged critical alliances with the Emerald Enclave, the Lord's Alliance, the Zhentarim, the Order of the Gauntlet, and the Harpers. Together, they navigate the dangers of the Underdark, balancing these uneasy alliances and combating the chaos of demon lords to restore order to the realm.
January 2020 - July 2023 (47 Sessions)
Anti-Faez
This campaign features a rotating cast of adventurers braving the perils of the Underdark, with a standout element being the diverse menagerie of companions they collected along the way. This includes Gertie, a loyal cave bear; Stool and Rumpadump, two friendly myconids; Sloopidoop, a quirky Kuo-Toa; Fido, the bat familiar of their deep gnome wizard; and Flumph, a curious flumph. Alongside these unique companions, the group traveled with NPCs like Eldeth, a steadfast dwarf scout, and Sarith. Though many of these creatures were eventually released, they added a memorable dynamic to the party’s journey through the chaos of demon lords and alliances.
November 2020 - July 2023 (50 Sessions)
Company of the Coin
The only full campaign Brian has played as a player character, and not as Dungeon Master.
This campaign featured six players navigating the frozen dangers of Icewind Dale, enduring its harsh environment and uncovering the mysteries behind Auril's everlasting winter. Brian began as Jax, a blue dragonborn monk, whose tragic death at the hands of a grell in a gem mine occurred just after reconnecting with her former lover, Vernon Braig. Brian then took over as Vernon, a half-orc with a latent draconic bloodline who combined druidic arts and martial training, eventually following the Way of the Ascendant Dragon. Vernon’s journey culminated in uniting the Reghed Tribes as their king, bringing a dramatic close to this perilous and emotional adventure.