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House Ualin

January 2022 - November 2024 (47 Sessions)

This campaign features four players, all branded with aberrant dragonmarks by an ancient bronze dragon named Ualinradecevala. They traverse Khorvaire, from Breland to the Talenta Plains, to Karrnath and the Lhazaar Principalities. Currently, they are engaged in a seafaring adventure, partnered with High Prince Ryger ir'Wynarn. Amidst a temporal shift and the gift of "beforesight," they retrace their steps to confront the legendary Lady Illmarrow, whom they've faced and lost to twice before—perhaps the third time will be the charm.

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Audio Recaps

HouseUalin-Session36
00:00 / 03:56

Session 36: Ship Happens

In bustling Regalport, Sev spots the Dragoneye. At the Rusty Anchor, Baragor Dralin beats Ominazoth at arm wrestling, and Didoni's knife throwing wins an audience with High Prince Ryger, who trades help finding Lady Illmarrow's phylactery for solving Regalport's murders. Later aboard, the crew lies dead. Kartash breaks a shadow assassin's hold on Didoni, Ominazoth hurls another to its death, and Ryger furiously evicts them.

HouseUalin-Session37
00:00 / 07:51

Session 37: Marid with Children

A grieving Ryger relents, offering the Dragoneye if the party will avenge his crew. An assassin's hilt ties the killers to Mabar's Shadow Fleet, and Kartash leads a burial at sea. The marid Dozaishal the Giving points them to the Three Sisters Isles, where Ryger sheepishly admits he looted a board game. Initiated as Seadragons, they meet Prince Lorrister, who eyes Sev's Sword of Tilaus.

HouseUalin-Session38
00:00 / 10:05

Session 38: Void Where Prohibited

Approaching the Three Sisters Isles, Didoni and Kartash tumble overboard. Kartash's Bright Jewel restores Ryger's memory: the shipwreck belongs to his lost eighteen-ship fleet. A crushing gravitational void erupts until Kartash banishes it. Ominazoth salvages a runed saucepan and spyglass, Didoni finds cheese, and a trigger-happy skeleton yields a mysterious pistol. Inland, forty-five undead Seadragons, Ryger's own former crew, meet Spirit Guardians and Burning Hands.

HouseUalin-Session39
00:00 / 07:24

Session 39: Bloodbath and Beyond

Ryger's arrows and Ominazoth's Spirit Guardians break the undead, and Didoni leaps from Claw to tear the last skeleton apart. Near a three-horned meditating statue, a vortex drags everyone into a temple ringed by blood, which Ryger remembers. Draconic inscriptions warn of Aureon and his shadow. When one elf mage falls, her twin's Circle of Death ravages the party until Kartash's Guiding Bolt ends her.

HouseUalin-Session40
00:00 / 07:32

Session 40: Break On Through

Resting in the temple, Sev sabotages the doors and Didoni proposes corpse barricades until Sefrin, a crimson-tattooed guardian of balance, appears. He warns the temple is tethered to Mabar and questions why they killed the elf mages before fading into the wall. The elves carry Bloodsail insignia and manacles. Upstairs, they find glyphs, a blue dragon mosaic, and a door only Ominazoth can pass through.

HouseUalin-Session41
00:00 / 11:30

Session 41: Minotaur Inconvenience

The temple's teleporting doors scatter the party's sense of direction. A minotaur stone golem shrugs off slashing blades until Didoni's acid cleaver, Ominazoth's stunning grapple, and Ryger's summoned drake wear it down, and Sev's Burning Hands crumbles it to dust. In a web-choked corridor, Sev spots an ethereal phase spider, Ominazoth yanks it down with Lightning Lure, and they claim a tiny golden spider statue.

HouseUalin-Session42
00:00 / 13:15

Session 42: Slime After Slime

Activating glyphs stops the temple's doors from teleporting. Sev burns corrosive slime, and the spider statue settles onto a basement pedestal. Upstairs, Didoni follows doors marked with bread and cheese into a paralyzing dart trap. Living water, writhing vines, and an immovable fifteen-foot sarcophagus come next. Ominazoth braves the darts to press a wolf's-head button that stills the vines, and Kartash claims a golden monkey idol.

HouseUalin-Session43
00:00 / 10:18

Session 43: Exorcise Routine

A long-bearded skeleton hints at magical aging, and Didoni recalls poor Uncle Nephew. Four ghosts erupt from a pressure plate, falling to Kartash's Turn Undead and Ominazoth's astral self. Zombies keep rising from a basin until Sev plugs its lizardfolk statue with trinkets. A ghost possesses Didoni, who turns on Sev until Kartash's Bright Jewel expels it. They place the monkey idol, and Sefrin returns.

HouseUalin-Session44
00:00 / 11:52

Session 44: Pyramid Scheme

Sefrin claims he's cleansing the temple of three hags and their Bloodsail allies, promising three paths once the fourth idol is placed. Climbing the ziggurat, the party smashes dart traps, fails to budge a golden idol, and keeps shattering a screaming skull that reforms whenever its pressure plate is triggered, even by jerky. A tossed coin unleashes a golem and water elemental. Exhausted, they rest.

HouseUalin-Session45
00:00 / 16:00

Session 45: If I Could Turn Back Time

Sev's truesight catches a hag haunting Ominazoth's dreams. Didoni's draconic strength wrenches the fourth idol free, and Sefrin offers three paths. The phylactery is an obsidian box, and Ryger's board game is his transformed fleet. After consulting Ualinradecevala, they choose the path back. Beforesight reveals the past to Didoni, Kartash, and Ryger, who discover they can change it, freeing captive Seadragons from the Bloodsails' ritual.

HouseUalin-Session46
00:00 / 15:23

Session 46: Snow Way Out

While Ryger's sword cuts down ghostly Bloodsails, the blood of sacrificed Seadragons congeals into acidic oozes that knock Ryger out cold. Didoni's shadowy touch, Sev's radiant blade, and Ominazoth's ancestral spirits destroy them. A vortex hurls the party onto a snowy Three Sisters hillside, then swallows Kartash. Didoni chokes Ominazoth to near death to reopen it, and Kartash returns, corrupted, beside a murdered Seadragon elf.

HouseUalin-Session47
00:00 / 15:08

Session 47: Smoke on the Water

Sev's Revivify restores Alarion Wavecrest, who remembers the party as undead killers. Ashore, those blessed with beforesight watch helplessly as a phantom Seadragon ship wrecks and a strange dragon swoops overhead. At sea, Didoni lip-reads Prince Lorrister of the Heavenly Fleet bargaining with the Bloodsails for weapons. Ryger's invisible cannons sink two Bloodsail ships, and by nightfall, the Heavenly Fleet burns for everyone to see.

The Adventurers

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Halfling Barbarian / Ranger

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Kalashtar Cleric

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Kalashtar Monk / Sorcerer

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Warforged Rogue / Sorcerer

© 2026 by Brian Adam McCune. Proudly created with Wix.com

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